Friday, February 27, 2026

2/24 - Are You All Really Going to Yu-Gi-Oh! Me Lol

Posted 2/27, the 2/24th updates! 

Yu-Gi-Oh! started off as a manga all about a boy who, after he unlocks powers of Egypt, doesn't quite stay the same high schooler. He now has an different personality within hisself that is able to play dangerous games of death, often traumatizing opponents by turning them into clocks or revealing their hideous forms. 

At some point, a fake card game inspired by Magic: The Gathering appears when he faces off against Seto Kaiba. Many fans were interested in this card game, and therefore even called on Kazuki Takahashi and asked his thoughts on writing more of this card game "Duel Monsters", eventually causing the creation of not one, but two different arcs featuring the game, and then ending the series with a final Duel Monsters clash between Yugi and Yugi. 

Obviously, N:Era has a similar card game known as "Towers". Now, Towers actually existed pre-N:Era in different forms, and even in N:Era, the game is kept mysterious in rules to adjust, because the point is mostly to show the girls have certain hobbies. 

However, some have asked more about Towers, or even want to see more and more full versions. This isn't something I haven't worked with, in all actuality, game design is a partial hobby. 

What's kinda weird is writing feels less like a hobby, and more like a behavior, like something that is done overall. Maybe like singing, right? Singing is a behavior, same as how the bird sings, same as how even the gorilla sings. This isn't necessarily a hobby or profession, but an action a smidge more sophisticated than yawning. 

But game design feels like a hobby. Something that is meant to fill the time, that requires craft. Not something fathoms deep in the soul, but something actively engaged in. Writing is intuitive, just comes in randomly. Game design requires focus. 

But, is Towers ever going to be realized? No, but yes. 

Now look, logistically, this game would be hard to produce, for sheer factor that there are nine different elements (at least), all requiring Tower cards to supplement as Tower is the main resource overall. Tower supplement cards give the initial building blocks to Call the Fighters, and Fighters usually have Build stats to create Tower at the end of each turn. 

During fights, a player picks up to three Fighters to put in the Frontline and these fighters can attack that turn and defend on the opponent's turn. Keeping some Fighters in the backrow can allow them to Build more Towers, but also puts Soul Points at risk, and with only 60,000, this can be some major blows. 

The point of this has always been to draw from major card games, while also adding in unique spins and twists. Having created many fanmade Yu-Gi-Oh! cards, these definitely aren't hard to generate, but the thought of painting them and also playtesting seems impossible overall. For 60 cards in either player's Stack to draw from, and 9 different elements, this requires . . . well assuming 40 cards in a player's stack are elemental spells or Fighters . . . that would be 360, and then some type of element generic support cards, or staples, and finally the Tower Supplements themselves, getting to about 400 cards necessary in the initial set. Even subsequent sets would likely require tons of unique cards, except for two options: 

-Reduce number of elements. For instance, maybe Light, Lightning, and Fire can be paired together, or Lightning and Fire overall. Maybe Psychic and Darkness. Maybe water and ice can be paired together. 

-Screw some elements and make most monsters Dark like Yu-Gi-Oh! Actually, this is sorta how all games with element systems work overall. 

. . . Maybe element systems never were for cards.

But yeah, Towers will always appear in N:Era, or at least get some winks at points. In fact, there will be a new game between Cyras and a character named Vilit in "AAA'. 

 

 

 

When this comes to short stories, I have different names and terms internally. Saying internally is fun like being an actual studio, but basically . .. 

There's really four types of major short stories. 

There's what is known as internally the ".5"s. Like, Cycle 1.5 had "Message in a Bottle", "Liberty of Fangs". These are usually transitionary stories between the major novellas, but are still importants reads to get the flow of the story. 

Side Stories are less relevant. I want to say "oh these develop the cast", but really, they're more the essence of what N:Era was originally planned as. Something more slice-of-lives. But of these, there's basically the Spongebob and MLP. And what this refers to is really 

Spongebob: These are shorter stories more about a funny thought. Like, what if Ahmond says a Russian curse and Cyras and Lilu try to get her to teach them more, and that story is actually going to come out eventually. Everything was written a couple years back but never got published overall.

Quick ramble, but there's so many things I actually do develop but never fully publish. Actually, when I didn't have any good internet over a month or any water, I wrote a bunch of various pages of scripts for short stories. That actually brings the next category. And yes, I said MLP was next, but I lie a bunch.

Neopedias: Named after Neopets own short story showcase for their lores. These stories are stories about characters who live in the world of Wysdom or N:Era, but don't necessarily overlap with these character events. 

MLPs: These are more heartfelt. More longer stories that develop a single premise more thoroughly. These are like 22 minutes. 

In some cases I also call some the "Yu-Gi-Oh! Filler" wherein the plot is 22 minutes as well, but is more about a deeper or dramatic event. But I don't really define this that often, moreso that Yu-Gi-Oh and My Little Pony: Friendship is Magic have entirely different plot styles. 

I have a small docket full of the various short stories that are planned, and honestly haven't actually gone through this in a bit.  

 Like, there's one docket that's full of these various tags:  [Adventure][Quest][Normal][Light][Dark][Mystery][Comedy][Romance][Drama][Horror][With KIERAL the Scourge.] 

And you might be wondering, "What's with all these funky colors? Is there a disco story?" 

Well, actually, yes, but that's for "Underlife". However, this was because many of these were tags from Equestria Daily and their tags usually had some types of colors. Or maybe that was Fimfiction. Okay . . . yeah. Was Equestria Daily, basically. 

Beyond that, there's some physical papers with the actual notes. For short stories basically. But these stories end up being way, way less interesting in physical. Maybe because more letters can be put on one page in text, so paragraphs look way smaller than when written, where a similar paragraph of four lines might actually look like twelve or thirteen lines, and just look supermassive when you're trying to write a short story. 

For instance, one is about a bro gryphon who is going to college wherein his need to get to work is opposed repeatedly. Or one about a wolf who finds out his eyes generate flames. 

 

 

Oh yeah: Progress, nonexistent.  

 https://www.deviantart.com/saviorfoxowlis/journal/Update-Chinese-New-Years-1301112465

Friday, February 20, 2026

Update Chinese New Years

Update Chinese New Years

So there's a new story for Chinese New Years. Unfortunately, that story can't be posted right now, but there's still an entire month to go.

When creating a holiday story, there's a few things. Firstly, what does this holiday actually do for the setting? And in a world without such holidays, how to represent them. 

Halloween is easy because N:Era has plenty of natural horrors. However, Christmas is a lot harder, and therefore probably never coming back as well. Snofall giving out gifts year round or having special interest in certain pups who behave well seems in-character for such an omnipresent being. 

Honestly, Christmas is a genre by now. Ironically, Christmas could be filled with much more great movies, instead of movies for July. Wonder how that translates across the hemispheres, because, obviously, the point of Christmas in July is to get the warm feeling during the hottest months of the year, but in New Zealand where Summer is going into Autumn, Christmas is already hot . . . so the new influx of movies in the Winter coming from America must actually feel relatable really. 

Anyway, so, back to Chinese New Years . . . I don't really have any thoughts about this topic that deeply. I really started on this rant, but after several days, holidays can be backdrops or main events in a story. Since "Chinese New Year" can't really exist, this is more inspired by mythology, and if you can figure out what, that's great. 

 

 

 

For those who care about Soleus updates: 

There isn't much in terms of writing so much in terms of reordering. The focus now is to keep pushing on the thought of either Cyras or Owlis' fatal flaws. 

 

I just don't always have deep thoughts on all updates. 

Wednesday, February 11, 2026

Update 2/10: Cyras X Equiroth Story--Soleus, Soleus, Soleus

 So anyway @Regno-Works is currently doing his anniversary for his gryphons. And since I got the crossover soon, let's talk about that. 

For nearly five years, I've got N:Era.

Anyway, so our characters are meeting or crossing over, to fight against Light Menace, who is living in the Superior Heights. Cyras starts some shit and the two fight, but ironically Cyras is an actual divine being while Light probably fancies herself as worthy of divinity. Light Menace wants to protect a "Treasure In the Sky" that belongs to her. Cyras wants a way out, but isn't letting anyone get in her way. 

So with seven different major characters, there's no way to meaningfully represent them all in a 10,000 word novelette. There might be following novelettes, but so far only a sequel has been discussed, but three would make for a trilogy of the Cyras and the Gryphons of Equiroth series. 

This has been in talks for maybe a couple years now as nothing has to be rushed yet. 

But, main goal is, how to represent the right characters. And, the right choices for this entire plot about a Treasure In the Sky was the more fancy and flighty Windspeed and the more sensible and sensitive Hugo. A great importance is the theme of Friendship versus this attraction to Miracles. 

If you went with Robert McKee's theory, the positive is Friendship. The treasure represents the negative of Affectation to Higher Orders, trying to transcend above one's station in a meaningless way. To have accepted oneself is more what Hugo represents. He has no lofty ambitions or dreams.  

So you get Friendship, then the half-step of the negative is Pretentiousness. Affection. And finally, the sacrificing.

Well, while getting a new life is an investment, Light Menace wants that investment to get what is rightly hers. However, she has never actually opened that Treasure In the Sky. 

Now, while Regno-Works has written in his lore, there's plenty to add to for these purposes.We're introducing a race of Tuatara peoples, who are very much into prophecy and believe there will come a time where both Sun and Moon shine at same moment. 

Ironically this means there will be a part of the world that can't see anything for a few hours, lol.

This will have some drawings in the style of Greek Pottery Art. There are prophecy vibes, and chances are some references to Jason and the Argonauts.

While this was plotted before really getting into the Argonauts, that seemed quite appropriate in retrospect to fill the treasure with more elements of the "Golden Fleece", after all. Goulder and Cyras get something of a small fight. 

Cyras' adventures are about how she's already super loyal. Ironically, maybe if she actually thought about herself for once and what she wants, she might Ascend a bit.

Maybe after all, that is her Soleus. Thy Orisons, Ophelia, Ophelia, Ophelia-a-a, will update about Soleus next week at 2/17, Chinese Lunar New Year. 

Update 2/3 - How many OCs Presently

 

 The February 3rd update, released on February 11th.

Welp, nearly finished Krampus. 

 

How many characters do I have in actuality? Well, when people ask this, they really mean this question for OC creators. People who draw a character regularly, but don't usually have a real plot or storyline with them. 

However, having a storyline to follow, there's plenty of various side characters. For instance, the Pewtersmith in Glacialane who's main purpose is realizing the suffering of the peoples of Glacialane overall. In fact, he's one of many. 

But these aren't developed characters. Overall, I really classify the characters into four major groups: N:Era proper, N:Era Minor, Reoccurring characters, and jobbers. 

For instance, N:Era proper is Cyras, Rosod, Lilu, and Ahmond, with Owlis being somewhere between this group and N:Era minor, or characters who appear in each story but don't usually play a main or active role in them or don't appear in every single chapter. Characters such as Karv, Jazmyn, Owlis, Mosor, Vanos, Kyofi, Sumhyr, and Kryyk, or Maypol. 

Reoccurring characters refers to characters who appear in some stories and maybe even major elements. Such as Snofall, Wasting, Swillow, Clovur, or Portus. Someone like Karv is right above this list, where he appears in each story, but only acts as a named guard for Jazmyn. Same with Maypol who never lead a real plot. At lowest end of this list is probably someone like Baynana, who appears in like one different story and rarely again. These characters are free-drifters.

Then there's the jobbers. The first three are all developed characters. But the jobbers only have to give so much illusion they exist beyond the pages. 

I don't think of this as needless categorization. In fact, these lumpings are important to the process, even if admittedly I didn't lump them like this until just now for purposes of this article, lol. But, main characters should almost always have something going on, even if they aren't the main choice-makers. For instance, in Ascalon, Lilu has shit going on, but she still has a superplot that extends beyond that one novella, and this novella represents a step in her story for now. 

However, the N:Era Minor are more characters that are meant to fill the world and to be present as representations. Maypol represents Owlis mostly. Sure, she could be replaced by different guards, but having her named gives more a sense of a closed world, and if this ever got animated, this would definitely reduce amount of time doing designs. They enhance the characters they're usually around by acting as shooting points. Maypol is more angry than Owlis and less graceful.  

These characters do tend to have plot twists and get their own times in the limelight, such as Karv's near death scene in "Fangs of Liberty", or how Maypol works for Snofall. A character like Kryyk has major developments in terms of his masculinity. Then, Sumhyr is mostly a mystery who might be a maniac or insane maniac. 

Reoccurring characters are more about their mysteries. There's so much to Swillow or Wasting that won't be figured out. They still have developed backstories, but these backstories won't be fully unraveled.  

Alternatively, they're mostly about one-note events. Or repeats in harmony. Clovur and Cyras both have loss of mothers. 

 However, in some way, Jobbers are the hardest because they have to push the plot forth while still having reasonable motivations. Why would the pewtersmith assist Team N:Era. Why is Orch assisting? Why is Daybreak acting awry or like a dudebro. 

Jobbers go from Villain of the Day worthy with Daybreak being fairly high as he's the main antagonist for "Where We Lie", to the crimson ladies who smile as the flood occurs. They exist because they exist, they exist because old women smile during accidents. 

There's also some reoccuring jobbers, like characters who appear a couple of times but don't really have any important roles, or the Incidentals as Spongebob says. They might not even have a truly set personality. After all, random joe schmoe's can seem to have very different personalities at different points. This is less obvious since N:Era isn't typically visual.

Oh, right, how many characters?

Well, I guess this varies by what counts. Like, what point do the jobbers count as characters? IMO, all of them do, but I don't feel a deep link or attachment to everyone at all. Yeah, sure, I COULD give each character, even the most minor deep-seated traumas, insecurities, great virtues, and heroic prestiges. But, why? 

I think that'll be funny if I reveal someone like Raynfall is a major villain despite just being a foreign dignitary in "Where We Lie". Oh. Wait.

 

 I just realized this doesn't really update anything . . . Yeah.

 

 

2/31 Update More Soleus

  2/31st or 3/3rd update, posted on March 9th.      "My opinions only matter when they're comfortable to hear. My feelings only sad...