Thursday, January 29, 2026

Update 1/26 New comic? and "Soleus" part 2

My toilet got drunk and vomited. Yeah. Few days later, the toilet did that again. 

 

So for the weekly update on 1/26/26, posted on 1/29/26.  

  

 So, with such a poem, there is one thing: Lack of simplicity, lol.

Like, the themes being addressed so far are: 

-Cyras' hesitation (this being her "soleus"). 

-The moral failures of Owlis. 

-Cyras dislike of heroes. 

-Ophelia.

 

So let's go down each of these more deeply. 

 

Cyras' Soleus: Cyras' major flaw, at least by her standards, has become hesitation, her fear. She's done many things, but none are bringing her closer because she keeps wanting truth on her terms versus getting truth on someone else's. Snofall and Owlis aren't trustworthy sources, but is going into the catacomb for a fallen nation really her best chances? 

Owlis' failures: 

Obviously, her phrasing herself as non-suicidal is a way to absolve herself. I think she'd find herself innocent like Ophelia, wherein her family members are fighting. But in reality, she's literally got the major flaw of Hamlet. I imagine her going full Dark Karma while carrying the skull of [THE GAMEMASTER], (if I remember, I will update this with the character by the time the story is released, lol). 

Heroes 

Cyras hates how everyone wants what they want as "best for her". 

Ophelia: 

The victimization, or the innocents hurt. 

 

Fire is also meant to be a motif throughout. Like a city burning. Cyras used her fire early on in story as a boost and now this becomes her main attacks.

 Unfortunately, these are all pretty big themes, all that could probably have their own poem. I might have to cut some of these though. 

 

 


 

 

 Well, anyway, I experimented with better lines, put in (). 

 

To be or not to be never was the question. 

(Admire my fire's light, for yours flickers to end)

For who are you to question my flame when yours ends?

(And even with no crisis of faith in myself) 

I was in lack of crisis for the faith in myself 

(Quaint "heroes" rescue to profit for theirselves.) 

(I question "heroes" who profit for theirselves )

I question rescue from heroes who want for theirself.

Who saves the damsel from the savior's evil? 

(She drowns by the visions of fallen brethren.) 

Who drowns by the visions of fallen siblings

(Ophelia, ophelia, ophelia-a-a-a. 

 

None of these lines are final, still. Next verse, same as the first.

 

 (Are arrows nobler self-inflicted, slings prettier)

Are arrows noble, slings so great, self-inflicted 

Than fortune's seas of troubles, wanting call for ends

Refusing sleep and dream, odd sight to see by now 

The visions rising death, men still dancing to song  

Paradise's pointless when you see who's clamoring

Yet Earth is struggling, hatefully with cynicism 

 

The thing is, referencing Hamlet isn't always easy, especially when in a different meter than he was. However, new throwback to Ancient Mariner with "odd sight", "visions rising". 

I didn't really care for the end part of "hatefully with cynicism", and I wouldn't even show that at all if I wasn't doing progress reports. 

 

 And hell, for fun, here's more versions:

 

Are arrows and slings more noble when self-inflicted

Than fortune's seas of troubles demand an end 

But I refuse to dream, about a new paradise

When I see the people who will meet me then 

What is the point of paradise when I want to go away

But the struggle of earth is also a fault.  

 

Are arrows noble, slings graceful self-inflicted 

Than fortune's seas of troubles calling for an end 

But I refuse to dream, chance to shuffle away 

The wounds are wounds, and blood is colored the same way. 

 

 There's never really a shortage of attempts at writing. As a small writing lesson: Oftentimes first thoughts are the most cliche, so you really need to grind the stones.

 

 This last part is definitely completely getting tossed out, and is only a placeholder for rhythm:

 

We rummaged

and scrummaged 

with nothing to show 

and we went so low

And what we unleashed from the ground

and from what was within us . . . 

 



I see the burning men and cities, wishing for justice

Never acknowledging their own illusions of heroism

Only generated by mirages of their own propaganda paradises. 

 Who saves the hero at the end of fairytales

Who saves the hero from the savior's evil? 

Who hesitates by the visions of fallen fathers

 

 The first stanza is meant to give off the impression of energy or almost speech to the emptiness. She isn't really going to be telling anyone (even though in this play she's telling everyone), so much as Cyras is rhetoricizing herself, and the fallen men. 

 





NEW COMIC!? 

AlienLizard123 and I are co-writing a comic of sorts! Or "Magazine" as I say, about our characters meeting. I'm not entirely sure how far we'll get, but I will try to post some storyboards next week.

 https://www.deviantart.com/alienlizard123/art/Space-Foxes-1200483535 his official characters list. 

Yup. Cyras at the Edge of the world of peoples and into the Violetspheres. Comic planned to be 22 pages. Still scripting. 

And yes, Cyras is totally eating them out of house and home, obviously. She fuels her fire in some type of way. 

 

How to end these articles, hm, 

 https://www.deviantart.com/saviorfoxowlis/journal/N-Era-Play-Story-Update-1-19-Soleus-1289044486

 here's the previous part.

Monday, January 19, 2026

N:Era "Play Story" Update 1/19 Soleus

 Random Progress Report: 

 

I know that this isn't really time to be talking about the "Play" story. That might not even come out this year. But this opening poem is pretty important. And I wanted to give progress updates to make this seem like I was doing work, okay.

 

So, in story, Cyras is doing this in a play wherein she's playing a character who is singing this to Empress Owlis, but fun fact! She's also literally singing this to Empress Owlis who is watching the play about her own self. But, funner fact: 

So in N:Era, insofar, all the main villains have one thing as a shared trait: Their love for Cyras. Cyras is in severe danger of this unfathomable love of all these villains, from her father Reynard. To Echo who wishes to serve her. Or Kryyk who lives in spite of her. So this is Cyras' anti-love song or "GET THE FUCK AWAY". 

 The song so far takes two different major inspirations. So, the song takes inspiration from "Fire" by Illium. I didn't even know that the song was called Fire at first, but the image of Fire was super important to how I pictured this part. I just found out about Fire as a song like, three days ago, probably 1/16th. This should be out on 1/18th. (1/19th actually, lol.)

 https://youtu.be/VEuk3jnGi58?si=SjdIQrkquFirRsMp

But the next inspiration is Going Under by Evanescence, "Don't want your hand this time, I'll save myself."

However, here's the opening lines. 

 

 Split Soleus Operatic Faculty OF TRAGEDY

(To be or not to be never was the question. 

And who are you to deny my flame when yours ends?

I was in lack of crisis of the faith in myself 

I question rescue from heroes who want for theirself.

Who saves the damsel from the savior's evil? 

Who drowns by the visions of fallen siblings

(Ophelia, ophelia, ophelia-a-a-a. ) 

 

 The Ophelia part isn't canonically part of this. This is just something I sing mildly to get the cadence, so I can get back into the song if a different song enters. (Though tbh now I sing to cadence of "No Longer You" in Epic: The Musical. Specifically: "I see your palace, covered in red." Doesn't match perfectly so have to enlengthen the note, so like 

To be/or not to be/never was the/question

I see/your palace/ covered in/red. 

 


You can see the opening line was a reference to Hamlet. And the final line in this first stanza is how "Fire" ends with a sorta eerie note of who is being talked to. "The one your gift of prophecy creates". And I wanted to replicate that feel, like, "wait, I know who she's talking about." And so I wanted this first stanza to end with a twist. However, this isn't about who she's talking to, as much as who she's talking about, and this "Ophelia" is everyone being harmed that Cyras' hesitation is preventing her saving. Same as how Hamlet's hesitation is what ended up murdering Polonius and ended up with Ophelia falling in a river. And you can get a sense of vagueness on how direct that is, because no one knows why Ophelia really dies.

One of the keywords here is Fire, as the theme or feeling of burning is very important in this arc, and the background of the novel for official art may even be red or black, like fire and smoke and mirrors.  

So a major theme is Cyras's own accountability. The line of "don't want your hand this time" gets turned into "I question rescue . ..  who saves the damsel . . . " This relates to the evil of trying to save her, because no one is saving Cyras the Cyras, they're trying to save Cyras the Princess, Cyras the symbolism of Owlis' failure to stop Sumhyr, Cyras the symbol of Kryyk's hatred of women, Cyras the daughter. No one wants to save Cyras for what she wants saved, but only what they can tap from her. So the middle actually references the Watchguard, or: Who watches the watcher?

As the Ethereal King said: The structures and Laws of good people are used by evil people as yokes. Who saves peoples from saviors when those saviors are corrupt.  

Anyway, yeah, this is current progress report. Uh, go ahead and give your thoughts. Do you think any lines are janky or mixed up, you think the symbolism makes sense or no. 

Don't have any official ending, so, give your thoughts and get a life, scumbag.

 

Wednesday, December 31, 2025

2026 Plans

I don't post nearly at all this entire year. Long story short: I lost my house, ended up living in a place without running water or any regular internet for a month, ended up living in a place with undrinkable water and no AC and three people who might genuinely be psychotic, lost friends, and lost a cat, and became a local cryptid as well. 

However, I found out I qualified for food stamps and I was like, "I thought that was for people in a really bad situation." 

Uncle Sam: "Yeah."

Also, got a new cat. Not as replacement, my trailermate found her in a car.

I always figured if I had nothing else to do but write I'd write all day. I didn't.  

So yeah. 

Next for N:Era though:  

This Winter season will have Sands of Ascalon, the Special that has been meant to come out throughout this year. 

Spring will have the next parts of Owlis FOD, or the Apelpisia arc.

This will mostly be about Owlis' first attempts at building civilization. What I will announce is that this will be done in a "Block". 

 

What Is a Block? 

 A block will be how I release Owlis: FOD for the next format. Going as such: 

Six - eight parts will be released at first, forming the beginning of the arc. Then there will be two more releases of a few more parts, most likely four according to the outlines. 

Release 0.0 of Owlis FOD is obviously the Apelpisia Arc. 

 

 

 

In Summer 

This will begin "Apotheosis, Academy, and Alchemy" novella of N:Era (name pending).

 

Teaser: 

(All Teasers are not final and may depict parts that don't end up in final product. Parts that do show up may be edited significantly.) 

[Rosod's last thought before the tower fell on her was her friends. Then she fell into darkness. On that mountain, she was reborn, and she saw Cyras standing in front of Sumhyr? She had never seen Sumhyr except in old pictures. 


Sumhyr was laying, looking like she was dying. "Cyras . . . Cyras!" 


"I'm right here." The red fox sat, almost kneeling. Ryvoh watched in the distance, and didn't acknowledge Rosod's presence. Cyras was quite a bit younger than Rosod remembered her.
 

Rosod reached for Cyras. This all must have been a dream.
 

Then, from the ground, thousands of skulls emerged, forcing Rosod to reel back. They rose into the sky like a great formless fog, creating a fierce whooshing, wind rushing towards them. Rosod's fur swirled in the vacuum, watching in horror as they all turned to Cyras.
 

Cyras instinctively stepped over Sumhyr's prone form.
 

The ten-thousand skulls spoke, every one with a different voice. 
 

"Sumhyr, Sumhyr, please, you have to stop the tyrant Owlis!" 
 

"Fight on, Queen Sumhyr. Take up your birthright."
 

"Who will save us if you don't rise?" 
 

In unison, they chanted, "Save us, save us, save us, save us!" The noises were so loud, Rosod couldn't even hear her own thoughts for a moment and fell into the bitter cold of the snow. 
 

In response, Sumhyr began to rise, the sweat pouring down from her, until Cyras argued at her, "No. You can't keep fighting." Sumhyr tenderly glanced at Cyras while panting. 
 

Flames surrounded Cyras as she faced the spirits in her mother's stead. Her eyes were narrow, her expression fierce, as she faced the endless spirits.
 

"You will never harm her again." Cyras told them all, "From now on, Sumhyr is all mine." 
 

"Selfish!" 
 

"Give us back Sumhyr!" 
 

"She is all ours . . . " 

 

The skulls in their chanting floated towards Cyras. 

 

Rosod reached out as she went towards the fox. "Cyras! Cyras!" There was no way to get to her in time before the skulls turned into ten-thousand threads, and--


 


 

Cyras' eyes widened. 
 

Her tail flapped like in the sky.
 

Endless cables emerged/sprouted from Cyras, rushing towards Sumhyr, but from Cyras eight new tails grew, each aflame, each catching the cables. "All of you can go to hell." 
 

The tails glowed yellow. "I will damn everyone who wants to harm her," Cyras said maliciously as ten-thousand souls howled in harmonious pain.
 

"Cyras! Sumhyr!" 
 

Rosod fell through the snow and she could've sworn she saw the dragon known as Silence swimming around, a giant black sea dragon. "You can save her." Wait, this voice was masculine. Who was this, then? "But the only question is, are you ever going to be allowed inside this fortress? Can you possibly bear all of this weight? Why were you reborn?" Then, the dragon reached for her chest . . 

 

 

 

 

 

 

 

Cyras kept shaking Rosod, forcing the otter girl awake. "We're gonna go meet with the teachers now. You miiight wanna make a better first impression."


Cyras' voice was high-pitched, nasally, and usually slightly annoying, and her sarcasm didn't help matters much. And yet, instead, Rosod focused more on the warmth and playfulness of her tone. 
Rosod doubled over, groaning. She tried to separate reality from fantasy, dream from truth.  


"You planning to be a while?" Cyras joked. "Or does seasickness even affect aquatic animals?"
 

Rosod rolled her eyes. "Just give me time."


Cyras laughed and shut the door to her cabin, while Rosod wasn't entirely sure how she felt about the fox. Yet, every negative thought for Cyras was about her safety.]

 

In Triple AAA (Name Pending): Rosod and Cyras will end up going to a Luxworth university where Rosod's family members are, however one of them is actually being framed for academic dishonesty, meanwhile she has a bad relationship with her eldest sister Rosetta. 

This story will resume the storyline of Rosod and Cyras' relationship and their feelings of antagonism and rivalry, but also their feelings of purpose and mutual trust, as they navigate through this academy, and both start to develop an even deeper bond through the strife of this university. 

We'll also see the comeback of the character Clovur after she was taken by N:Era in "Tunnels Under Wysdom". What knowledge will she bring, is unknown. However, this also adds in alchemy. 

This is basically a parody of Murder Mystery where instead academic careers are threatened by folly. Who will be the "murderer". 

 

Spotlights:  

 Rosetta: Rosetta is the eldest sibling of Rosod's family, and is almost perfect in every facet. Having had the best grades throughout her life, being a volunteer for school bake sales, being the president of class, and valedictorian, there is almost no stains. But is that because she washed them away really well or hidden them away? A personality based on being perfect is also a lack of personality, with a doubt as to her actual truthfulness. 

99: 99 is a new Crimson character. Bound in a wheelchair for most of her life and suffering from biocrack, she makes the best of her own life and attends classes whenever her health permits. However, what is she looking for in biology? And what kinds of cures is she looking for, and what kinds of curses will she take upon herself.

 

 

 

Meanwhile this starts the first Crossover with @Regno-Works known as "Cyras and the Gryphons of Equiroth".

 

 

Summary: 

A mysterious fox from a different world appears in the land of Equiroth and fights against five gryphons. However, she brings news of a treasure in the sky belonging to a gryphon of light. Cyras reveals where this treasure fell and finds out some link to her mother who vanished long ago. However, one of the gryphons, Windspeed, also falls in love with the allure of this treasure, this miraculous power that apparently can do anything to whoever unlocks the golden casing. But how much is one willing to sacrifice for the power of miracles, and how much is a miracle even worth in such sorrowful times? Cyras will get her revenge on the Gryphon of Light named Light Menace, and she will get back home to her friends. 


 

Spotlights: 

 Windspeed: Windspeed is a dramatic and witty type of gryphon, but known for his extreme quickness. Haunted on some level by his own cowardice, he has many things to show up for.

 https://www.deviantart.com/regno-works/art/Windspeed-the-Gryphon-958615931

 

Hugo: Autistic and shy, Hugo isn't really known for being upfront. However, he is still known for a type of internal resource that makes one still save a friend that's going down a dark or too bright path.  

 https://www.deviantart.com/regno-works/art/Hugo-the-Gryphon-952371623

Release 0.1. of Owlis FOD will come out known as "Eerie Springs of Aplepsis."  

 

 Autumn

 

If everything permits, then Autumn might be novella nine. However, the new novellettes or short story longs will be the unwritten Rosaberg story. 

And then East Glacialane story. 

Release 0.2., of Owlis FOD will come out, known as "The Battle for Utopia!"  

While I doubt this, if somehow there is time, we'll see the start of Novella 9 of N:Era. 

 

For Halloween, we will get two different short stories. Owlis: FOD will get "Murders of the Blood Mansion", unveiling BLOOD MAGIC. 

And for N:Era, we will get a reference parody to Poe of Edgar Allen. What is Cyras' hatred towards a wealthy aristocrat? Dangerous, you might say. 

 

Winter

There will be no major releases for Winter, and this will be to round up everything.  

 

Unknown Releases 

 What might be released is unknown.

 

This is a bit of a stretch to write 82,000 words and publish them.  

 

One thought is that N:Era might be getting a couple more stories. The current plan for the Endgame/final two is "Beginning of the End (name pending)" and "Call of the End (name pending)". 

For a year or so now there's been a growing urge to split Cycle 2 into, well, 2 cycles. AAA will be the end of Cycle 2, with Cycle 3 carrying on the torch. The fight for Call of the End part 8 will be Reynard and Kryyk versus Rosod and Cyras. 

 

 

Tuesday, August 19, 2025

Scrambled Eggs Final

 Greetings, mutants. 

There's a type of storytelling I call Scrambled Eggs. 

Scrambled Eggs is when a story doesn't flow logically and becomes weak and disjointed. We've all read stories where there seemed to be many different premises that didn't blend, or characters that didn't behave how they should. 

To put more firmly: If you've watched an episode of "The Simpsons" recently, what you've seen is Scrambled Eggs. The main premise doesn't even kick in until after commercial break.

Scrambled Eggs are all-over-the-place. Why read a story when you aren't sure what the story's even about? 


                                       The pinnacle of bad writing and early mornings. 

This isn't to say every time a story has multiple premises, that they're necessarily Scrambled Eggs. Most Sitcoms usually have A-plots, B-plots, and even E-plots, and any links between these storylines are superficial at best, and some stories have subplots that only reinforce a theme while tangentially touching the headline story. 

But oftentimes, these stories still have a wraparound where even the oddest unrelated part somehow works with the whole. Tragedies are actually very good examples, because usually everyone has their own motives but they all end up getting murdered through series of coincidences. Like in "Sweeney Todd". The love story between Anthony and Johanna, Judge Turpin's interference, Sweeney Todd opening a barber shop, and the feud between Angela Lansbury--er Mrs. Lovett and the Beggar Woman are all plots that seem entirely unrelated, and then at the end they all clash.

However, something can be Scrambled Eggs if premises don't interact, make sense, or are logically explained. 

This can be due to faulty cause-and-effect. I'll give an example in this fanfiction I've read recently. 

 

1: Octavia is playing in a concert. 

2: Because she's tired, she goes for a drink. Okay, logical. 

3: Bar is closed. Okay. 

4: So she goes to a different, more seedy bar. 

5: She gets annoyed at the crassness of the bar and I'm like, "Huh? Why did you go here when the bar is called 'Jugs'?" 

6: She gets super drunk on a drink she doesn't like. "Huh. Then why did you order Pistachio!?" 

7: She gets pass-out drunk and has to be helped by the DJ. 

8: After waking up, she argues with the DJ. 

9: She sees how messy the place is and says so. The DJ is like "well this is pretty classy for me". So

10: She offers to cook for the DJ. 

11: They argue more and she volunteers to show the DJ her musical work. 

12: The DJ and her keep arguing and she keeps giving the DJ stuff . . . 


. . .. 

21: She's in the seedy bar again with the DJ? Why!? She already listened to the DJ play that funky music!


This is Scrambled Eggs for these reasons: 

1) This doesn't follow logical cause-and-effect. They argue, and then she agrees to make her dinner to show her up? That just seems like a weird way to make her make dinner. Versus, I dunno, they argue, then they throw eggs at one another's face and suddenly go like, "hey you make some good ass eggs." 

2) Illogical characterization. This one's my least favorite personally. This is where the characters don't commit to their established personalities. Octavia hates the seedy bar, but she still goes into them. Also she gets drunk on a drink she doesn't even like. I mean, that's not exactly rare, some people are inherently spiteful, but she doth protest too much.

3) Lack of progression: There's no heightening stakes, nor does the story drive more into the relationship. 

 

 

The South Park writers had this one supposed remedy that goes: If you can link plot beats with "And", you're screwed. If you can link them with "but" or "therefore", you're good.

Each "but" means something has gone wrong for the main characters, while "therefore" means they're reacting. You could link South Park's story advice with Motivation-Reaction Units from "Techniques of a Selling Writer" by Dwight Swain. Every motivation is turned by a reaction, and every reaction is a motivation. This is cause-and-effect.

Stan wants to watch an R-rated movie, but his parents say only when he brings peace to Cuba, therefore he writes to Fidel Castro, but his parents say they were only joking, therefore he gets angry, but he learns of a magic word to make parents vanish, therefore he says that magic word, but everyone else does so, therefore South Park is left without adults. 

However, I don't think this is a great exercise because most people will assume they're doing the "but" and "therefore" method. Scrambled Eggs can follow the "but", "therefore", format, just that the "buts" are superficial catalysts, and the "therefores" are the least logical reaction. I'll give an example from Guild Wars I.

The story begins with Charr invading Ascalon. Therefore, Prince Rurik says they should establish ties with Kryta again, but King Adelburn says Rurik is no longer his son because of the former guild war between Ascalon and Kryta. Therefore, you and Rurik leave and go through mountains, therefore you meet some good dwarves, but you get attacked by evil dwarves, therefore you fend them off, but Rurik is caught and dies, therefore you go to Kryta, but you find the White Mantle who are evil, therefore you go and find more about their gods . . . etc.

"What about the Charr?" 

Exactly. You end up fighting Mursaat and Titans and the Charr are all but forgotten.

So what makes this story "Scrambled Eggs" even though these are all logically linked events? 

1) There's no thematic link. You go from fighting one villain to finally fighting the last, and they try to argue they're related somehow in a bass-ackwards way. You can't say this story is about fighting the Charr or fighting the Mursaat, or about the adventures into claiming a new land. There are many different plots and the story ends simply to end. The facts are, you can't sum this story up as "Who, what, when, where, why, and how" in any meaningful way.

Even something complex like Game of Thrones can be summed up as "Many families of Westeros are fighting to get on the throne in a medieval-esque world through trickery, deceit, marriages, and warfare so they can gain power." Saying, "Well a bunch of Ascalonians are trying to get over to Kryta after the Charr attacked . . . " still leaves out most of the story. 

2) The logical cause-and-effect meanders from a bird's-eye view. "We were attacked by Charr, therefore we left, but we ended up being attacked by dwarves, therefore we kept moving, but we got attacked by the White Mantle, therefore we tried to investigate them." This is the type of plot you'd expect in an eight year-old's writing where they get bored of one story and move on to the next. While this makes sense from scene-to-scene, this doesn't follow from act-to-act.

Versus, "A man is grieving over the death of his father, but he soon hears from his father's ghost about the truth, therefore he goes to figure out the underlying mystery while posing as insane, but everyone wants to know what is up with the man, therefore he must keep up the charade while coercing the truth, but once he finally thinks he's found the truth, he goes on a revenge mission against his father's murderer only to attack somebody else, therefore he's sent away in exile, but he manages to outwit the men taking him away, therefore he's ordered to appear in a fencing match against the son of his victim . . . " You could even recreate a story from that alone.

3) No characterization. The main characters could be anyone and the story would go exactly the same. You could replace them with Spongebob Squarepants, would be just as emotional, would be just as logical.

The real main character.

4) No heightening stakes. Beyond the fact that Mursaat are stronger than Charr, the threats or stakes don't rise. The fear of going into a new land could be an interesting journey, but that is quickly forgotten for new villains. There's no social threats, there's no politics, simply one wave after the next.  

If the stakes aren't getting higher and higher, while the goal of victory is paradoxically nearing and yet seemingly harder to grasp, you might be doing jolly-bad with the stakes. While "The Odyssey" has lots of side misadventures, ultimately, the final challenge is taking the kingdom back from the suitors, and that seems like the hardest job yet, but at that moment, Odysseus' happy ending is only a moment away.

 

Common Victims of Scrambled Eggs

Tell me if you've seen a story like this. 

There's an entire line-up of threats on the way to the main villain. Gretchen, in order, fights Strangle Von Strangler, then in a bar accidentally finds Sergeant Gunsley, then somehow gets the intuition to go to North Street where somehow Max Asswhuppin' knew to wait for her, and then afterwards she just meets Frankie Freakin' Fighter on the middle of the subway, until actually getting to the main villain, Step-Father Michael Michaels Max Jones-Hernandez . . . the third. There's no logic as to how she keeps meeting them and no logic how they know to meet her.

Somehow, someone figures that since Street Fighter is fun to play, the game must be fun to read. That's what these stories are like, where they chose a specific number of trials and challenges. Kinda like a fable, but more action-oriented. Characters take missions and reply because they're supposed to, almost like they know they're on a narrow track and must follow until the story's ending. The author goes lazy. They have no reasons to go and do anything they're doing.

A great example of characters doing the tightrope of story is a horrible movie called "Golden Child".

Throughout Golden Child, Eddie Murphy actively points out how absurd the plot is and how against everything he is, and yet . . . he doesn't take any actions. No matter how stupid he thinks the storyline or being the "chosen one" is, he goes along with every trial. 

At this point, the dialogue is almost a separate entity from the character, wherein they just keep babbling and the story keeps occurring. Personally, I'd rather have a cliche movie than a movie that pretends to be subversive based on slight misbehaviors of an archetype.

Then there are stories I call the "Paw Patrol" story, wherein the story is about a band of a few characters who go around helping people for seemingly no reason. How they get money is unknown, why they care is unknown.

And sure, that's like every Pokemon Movie. Ash is helping these people through their life crises, but like . . . Pokemon movies are well-animated. Your story . . . isn't.   

 


 Not pictured: Your story.

I think these are vaguely worse simply because instead of one person, we get an entire squad of "personality-only but no character, no morals, no principles, no substance" swamp monsters. And I say they have a personality, but their personalities are usually, "fashion diva", or "dumb brute". Beware the man who has deluded himself into thinking that defying simple archetypes makes him more unique, therefore he has the "mean girl with heart of gold", or "smart barbarian". As if these haven't appeared eighty-seven times this past year.

In "Sweeney Todd", we know he's wrapped up because he needs his revenge.

In "The Odyssey", we know he's wrapped up because he needs to get back home, then get revenge. 

In "Hamlet", he's wrapped up because he's escaped, needs to get back home, then get revenge. 

In "Pokemon 3: Spell of the Unown", Ash's mom has been taken and he must rescue her, but he doesn't really get revenge. Huh, maybe that's why this isn't classical art.

 

 

Plot Progression and Stakes 

Something else, more stakes related, is no one gets stuck in the plot anymore. 

Like, you've probably heard of a Key Event before or First Plot Point from the Hero's Journey. Sure, there are more story-structures, but the reason these moments are proposed is so the character is forced into the plot (hopefully by their own choice!). The door has shut. If your character can literally go on a trip to the Bahamas and never come back and sleep soundly at night, you screwed up, you have a fragile story. 

Back to Guild Wars, they don't have to fight the White Mantle, and instead they could say, "You know what, maybe we should try Canth or Elona." Meanwhile in "Hamlet", he can't turn back after he performs the play because now he knows Claudius knows he knows. When Sweeney swears revenge, sure he could simply live by the beach with Mrs. Lovett, but he wouldn't, because he wouldn't be able to rest.

Without any moment where the characters have to commit, many storylines simply fall apart or seem random 

 


 

 

"How Do You Prevent Scrambled Eggs". 

Welp, you've probably realized all the main causes. Remember, we don't have to avoid writing Scrambled Eggs, we have to look at our roots. 

1) Cause-and-effect

2) Characterization

3) Progression or lack of Stakes

4) Thematic Link

But the root cause seems to be: Having a plot or plan in your head, and then going through without caring to justify anything. Hopefully, over the course of the following "exercise packet", you will learn how to justify your story and fill in plot holes.

 

A Few Exercises: 

Not all of these exercises will necessarily benefit your story. But some of these will likely help reduce instances of Scrambled Eggs, or firm them up into a Sunny Side-Up Story.  

 

For Cause-And-Effect 

Firstly, take each page, and turn that page into a sentence, and soon each chapter should be a paragraph. The entire story should fit on a page or two. Now, you have an entire bird's eye view of your script. If you want to go a step further, try to turn each paragraph into a sentence. Does everything logically make sense? Go ahead and tell this to someone, prostrate to them while half or entirely naked and see if they have any questions, and if they do, and that question isn't addressed in the skeleton, maybe go and fill that in. If there's an explanation that's only minor, maybe make the explanation more obvious or more intrinsically moving.

Come up with a couple of phrases or "themes" that are meant to link together the story. Does every storyline touch on these themes, even the seemingly most unrelated point?


For Characterization:

Replace the main character with a side character. If the only difference would be the powers used, there's an issue. 

Some of you will try to cheat by saying, "Oh, well this character has to rescue her because he's the one in love with Her." And never bring up how everyone else probably loves "Her", simply they don't love her romantically.


 Her.

 

Question what is the hero's motive, and separate what they want and what they need. Want is something they are seeking, while need is something that would actually bring them enlightenment. Then give them a choice between either. Now, the character's growth along with the plot are linked. 

 

Sit with an individual scene and ask, "Why are they here? What is their purpose?" 

You can also retell the story from one character's perspective. "Yeah, so this dude was acting weird one day, and then my sister drowned herself, and then he stabbed my dad, so I wanted to fight him." While that's quite a story, that still makes logical sense. And finally, so all else fails, 

 

Go over an exhaustive list of ways the character could react to each scene and instead of going with the most obvious one, look at them closely. Simply write out about fifteen different reactions. Like sketches of scenes. 

For example, while Cyras might handle a surprise flood in the treehouse by getting on a mattress, why would there be a mattress there? Could she simply stand on the roof? What if she tried to swim? Maybe she bounces along on tree tops? And so on and so forth.  

 

For Progression And Themes: 

List each antagonist force from characters to natural disasters. Are they threats in terms of power, finance, sex, or intelligence? How do they increase from a previous villain of the same attributes, and how do they increase in threat overall? 

What's the actual main antagonistic force? If the character is afraid of losing custody over the family Mustard Business because they're too busy fighting in a crusade against the heathens in Sargonia, the heathens aren't the real main threat. The real main threat is their slick jackass cousin who says he can get a 25% increase of shekels if the rest of the family simply listens to him.

 

 

Robert McKee also listed some advice and said that stories are usually one force versus the negation. The protagonist force is something like "Wisdom", then the negation is Ignorance. Then to get profound stories you want to reach the Negation of the Negation. What is more Ignorant than Ignorance? Ignorance posing as wise. He also talks about half-steps such as "naive".

So Mustard McMahon is wise, and his family is naive, but in their letters to him on the campaign, they think to give the business for extra money, but know he's kinda . . . dangerous. So McMahon must handle them and persuade them to stick with him. However, private stockholders don't think that way, and are entirely ignorant, and they want that money now. Then his cousin isn't simply ignorant, but he's much better at talking and manages to get everyone to believe he knows what he's talking about in increasing business even with a lack of sustainability. 

So, go ahead and try to identify the many sources of antagonism and any common links. How can the final bosses exemplify a negation of a negation?

 

This, however, is only one way to increase progression. With stakes, for example, let's say characters are hiding something, like the fact they got paint on someone's dollar like in Spongebob Squarepants. There isn't an increase in the thematic power, or even in the severity of the stakes. They'll get their butts cut off either way. 

The increase of stakes is how the threat looms closer. First, they have to be careful never to cause damage, then they have to cover-up, then they have to cover-up as Mr. Krabs is home.

To do something like this: Ask what could make the situation worse. And here's a fun exercise, you have someone say, "Oh that's good", then you explain "no that isn't good". And here's an example, I can't remember from where, but goes like: 

"This man fell out of a plane." 

"Oh that's bad,"

"No that's fine, he had a parachute." 

"Oh that's good."

"No, his parachute wouldn't work." 

"Oh that's bad."

"Nah, he had a back-up."

"Oh that's good."

"Well the back-up didn't work either."

Explain that in terms of your story. 

"If they got paint on the millionth dollar, they would get their butts chopped off."

"Oh that's bad."

"Nah, they were careful about the paint."

"Oh that's good." 

"But then they got some on the dollar."

 "Oh that's bad." 

"But they tried to wash the dollar off." 

"Oh that's good."

"That didn't work though." 

"Oh that's bad."

"Then he comes back home."

"Oh that's really bad."

 

 

All these exercises will help you in some way, especially with Scrambled Eggs.

 

In Summary: 

Basically, Scrambled Eggs storytelling is awful because usually you don't know what you're reading until the end, and sometimes not even then. You can't get invested in anything if you aren't sure why the thing is happening. 

This is why most movies suck. You can't engage because there are characters who have no reason to be doing anything, taking illogical actions, in a stagnant plot, that doesn't mean anything. This seems like a tall order to fix, but if you develop each character, make sure your plot's tension and stakes increase, and foolproof the logic, and look at this both scene-to-scene and bird's-eye view, you will probably avoid Scrambled Eggs. 

Now we got to fight Hashbrowns next week.

And feel free to comment about stories where you were like "what's even going on". Go ahead and tell me how my Guild Wars I opinion is actually incorrect. Say "Hamlet" is overrated, and how obviously a plebian like me chose that instead of "The Great Gatsby". Tell me what you'd like to see next.  

Wednesday, September 18, 2024

Encylopedia Wysdomica

 Encyclopedia Wysdomica is an in-universe lore book. Everything is seen from the perception of people from Wysdom and her associated territories. While everything is factual, there will still be bias from those who don't wish to be smited by the imperial family


Crimsons are a species of bipedal mustelid species that mostly have red fur. They can be upward of 60 inches, and can reach a weight of about 200 pounds. Some species have tails. Hands and feet have opposable thumbs. 

Crimsons originate from the planet Vytyl like Oranges. Theories speculate the name of Crimsons came in tandem with Violets and Oranges, but no-one can say so besides the theory being ranked "really freakin' obvious" by Lavandar Tech Institute. 

Crimsons have several unique abilities to them. Alongside Violets, they also have the ability to truly distinguish between fellow species and subspecies and discriminate. For example: If a dirus wolf lets a fox into her pack, she will inevitable treat the fox as one of her own. And if a dirus fox of the Illyrian subspecies met with a dirus fox of the Malaise subspecies, they will get along. However, Crimsons may discriminate between Otterines and Minkites, but even Valarrian Otterines may discriminate against West Dhumese Otterines. 

Crimsons also have more of a propensity to commit in wars. The most famous for this is Otterines with several various empires like the Otterman Empire and the Rose Empire.

The two above traits were very well noted during the Lupegarthe invasion. They separated the dirus foxes and wolves in an attempt to make them fight amongst themselves instead of against the persecutors, but the dirus didn't understand the point and instead ripped apart their "masters". 



Crimsons are poisonous in blood. They are typically polygamous, with many crimsons living underneath a household being raised by above generations. In the Wysdom Empire, polygamy is only permitted at Luxworth, a known "safe zone" for crimson culture.

They have a diet nearly as wide as dirus, from herbs to meats. There are thoughts they may prefer tropical environments because of body type, but this isn't proven true. 



They have had several major nations in history: 

The Rose Empire is one of the most well-known empires in history, being one of the only true rivals to the Wysdom Empire. Operating from the Dhuma landmass, they were able to sends ships of to take over many different areas in Vytyl and Voto. The Empire was highly dominant until Rhett the Tamer attempted to sack the Seventh Kingdom of Wysdom. 

During that moment, according to legend:

At the Temple of Golden Tears, Queen Sumhyr judged Rhett the Tamer through a game. He had to learn who was willing to backstab him. He failed the game, and as punishment, Queen Sumhyr turned him to gold.

Afterwards, the Rose Empire never truly had the same mass as various parties fought for dominances, eventually leading to the severing of the Rose Empire during the Grand Claiming. 


Luxworth in Wysdom is widely regarded as an offshoot of the Rose Empire. The area is well-known for academic excellence, having had a major university established by Rhett the Tamer where he sent his own daughter. 

Luxworth is tropical and has one of the best educational systems in the world. Three of Wysdom's best universities and two of the best in the world may be found there.



Abilities: 

Crimsons can hang upside down for extended periods of time, have opposability, and also have great sight, touch, taste, smell, and hearing. However, they are incredibly sensitive. 

Crimsons are notoriously easily to defeat by sensory overload if necessary. This makes them weaker to light or lightning mages. 

Crimsons have great throwing ranges and are greatest at being archers of any species besides Violets.

 



Vocabulary: 

Grand Claiming - a period post the year 9000 where Owlis took over both Voto and Vytyl. 



Author's note: Anyone who read N:Era Worlds: Tunnels Under Wysdom knows that Rhett the Tamer actually died because he WON the game against Sumhyr. He proved he knew what staff member betrayed him. So Sumhyr rewarded him by dropping boiling gold on him.

Sunday, August 25, 2024

Lore Recap - the Summer-Autumn War

As a note: This is only going over stuff that has been canonically mentioned and only the parts mentioned.

 

Grand Claiming Era: 

Empress Owlis of Wysdom took over all the land in Vytyl and Voto. Queens Sumhyr, Ryvoh, and Snofall all held their own territories around this time. 

Hundreds of years later, there was the 

Relinquishing: 

In a gradual process, Owlis surrendered the idea of being the worlds' monarch and instead began giving land back, even land that belonged to the various queens. 

Queen Sumhyr, owner of the Seventh Realm and Sunnyvilla, grew annoyed as her own territory was stripped away from her without permission. So she gathered the other two seasonal cousins, Ryvoh and Snofall. The three goddesses began a war to oppose Owlis.

66 years ago: 

The war began. Sandrun and Luxworth stay back to protect the main kingdom city-state of Lavandar. 

In Glacialane, Ryvoh's rebellion is countered by the sub-rebellion launched by Raynfall. 

Luxworth begins developing secret depots and train stops where supplies can be unloaded in a hidden manner.


64 years ago:

-Owlis wins the initial war, leading to a brief respite. Most of the seventh kingdom has fallen. 

-The previous queens are slowly replaced, and Sumhyr, as the leader, is exiled, while Raynfall takes over.

-Sumhyr, in exile, begins the next part of her plot.


31 Years ago:

-Sumhyr returns for a new round of fighting, however, she is pregnant. 

-Ryvoh and Snofall join in with these efforts. 

-At a final stand in the Seventh Kingdom, Owlis corners Sumhyr, but Sumhyr unleashes a blast that obliterates an entire city. After this, she vanishes, never to be seen again. 


30 years ago 

-Cyras Sumhyr is born.


Several years ago: 

The leader of the rebellion, Sumhyr, dies in the Wilds. 


Recently: 

Cyras Sumhyr enters Wysdom. 

Owlis tracks her scent back to Ryvoh and captures Ryvoh. 




Miscellaneous:

Sheerwalls, Glacialane was apparently a part of the war. Their side is unknown, however as they're from the "floodlands", they may actually have been on Ryvoh's side as the floodlands were largely loyalists to Ryvoh.

 


-Queen Jazmyn the First dies during the war, leaving Queen Jazmyn II and Queen Jazmyn the III.

Current gaps in Cyras' knowledge:

-How does a god die and is Sumhyr actually dead?
-Why did Owlis perform Relinquishing or Grand Claiming?

 

Saturday, May 25, 2024

Writing Rant: Genshin and Three-Dimensional Settings

Yo, so Genshin Impact dropped our first taste of Natlan and we're gonna have non-trademarked Pokemon. Ironically, the Pokemon here are better than most that have come out in generation nine and I would actually play them, but that's neither here nor there. 

But people are already ranting on their little cellular phones about how they liked the tribal, aggressive aesthetic we were supposedly getting and now instead there's grass and cute creatures, and they thought we were going to be playing with volcanoes and we'd be dodging enemies at every moment. 

Bros. 

Calm, the hell, down. 

Like, they're having an issue that Genshin is introducing a three-dimensional setting. A land of war doesn't mean that war is the only thing people think about. Fontaine isn't a nation that only focuses on justice. Even though we see the prisons, and even though we see the courthouse is also the opera house, we still have bakeries, underground areas. And a lot of these all relate to one another and the general theme of justice, but there's more to this world than who goes to jail. 

Genshin has always been a game where you never know someone or something's full intentions, and the writers put twists in every single character quest. You might predict the twist, you might not like the twist, but there's nothing straightforward in these games. 

If there's no war, then yeah, you're probably being let down. But there is war. There's just animals and life forms living throughout. 

Guild Wars 2 has all kinds of issues with each map but you also have animals out in the wild along with the Risen. But no one has every said, "Wow, these anti-Krytan traditionalists in the shadows in Cantha really detract from the beautiful technology. You know, how am I supposed to immerse myself in End of Dragons if there are traditionalists amongst this beautiful mechanical world." 

No, we understand intuitively that all the lesser factions and all the little animals that run around like the tigers are there so we have something to fill out the world so this looks like a living, breathing world, and isn't just dedicated to the Jadepunk plot. 

Besides that, how boring would the game map be if this was just a volcano? Chances are, you're probably gonna be able to fight using your Pokemon too. 

Just, just, grow up. They're trying to appeal to more people than your stupid ass with every region of Teyvat. 

Update 1/26 New comic? and "Soleus" part 2

My toilet got drunk and vomited. Yeah. Few days later, the toilet did that again.    So for the weekly update on 1/26/26, posted on 1/29/26....